Showing posts with label Burn2 2013. Show all posts
Showing posts with label Burn2 2013. Show all posts

20131027

216 - Desert dreamers

Where's Dim Sum? #216b - Desert dreamers (strings)

Where's Dim Sum? #216a - Desert dreamers (temple)

Where's Dim Sum? #216c - Desert dreamers (wakeup)

Where's Dim Sum? #216d - Desert dreamers (X3D)


Dim Sum meows at her blue-haired fans as they waited for the temple to start burning.


Three images today and one 3D version. I was going to take a picture of the temple burn and I thought that this sculpture would be a nice foreground to the burn. But the glass-looking enclosure that covered the temple turned black and opaque, and you had to zoom your camera inside the building to see the burn. Heh. There goes my plan.

Anyway, these two blue-haired friends were playing around and dancing in the sculpture area and I went to the other side, but they came to stand near me. So I told them that, if they were going to stand there, they would be in my picture. And they said it was okay with them so I snapped pictures with them in it. They didn't stay long though; they had to go to work.

The sculpture is called "The Dreamer," I think. At least that's what the "people" objects were called. The alarm clock is called "More Time Dream," and the other pairs of hands held different things, including a dandelion plant, a paper boat, a bottle of wine, a book, a framed "Mona Lisa," a drum, a key, a pyramid, ... all related to dreams and wishes. The puppet and the puppeteer are incredibly detailed mesh. Stunning work, built by Krystali Rabeni.


models: Alexi Ayres and Noke Yuitza
location: Burn2 2013


Technical notes

windlight: [TOR] NIGHT - That spells moon 4 (modified)



20131026

215 - Afterburn

Where's Dim Sum? #215 - Afterburn


Dim Sum watches the scaffolding fall apart during the fire. Thankfully, she was thrown out of the building before they started burning.


This is a bit rushed because I have a deadline today. I missed the man because, first, I was logged somewhere else because the sim was full. Then I crashed while I was derendering stuff that were in the way. The Man fell soon after I got settled. Then some naked guy with a cowboy hat came into view. Anyway, this is what's left of the saucer scaffolding under the Man.

The temple burns tomorrow.

location: Burn2 2013


Technical notes

windlight: [TOR] NIGHT - That spells moon 4 (modified)


20131023

214 - Danger: Explosives

Where's Dim Sum? #214 - Danger: Explosives


Dim Sum explores the intricate crisscrossing shadows that crisscross the crisscrossing slats of wood.


Padding precariously in a scaffolding saucer. #sixwords

I seem to be in the abstract mood lately. I just go with what comes. Other things are pulling my attention these days, and November will be worse. I just signed up for NaNoWriMo, which stands for National Novel Writing Month, but it's really international. To be a "winner" in NaNoWriMo, you have to write the first 50,000 words of a novel from November 1-30. What you do with it afterwards is up to you. They don't even care what you write or in what language you write. Heck, you can write a new version of the Lorem Ipsum if you want. So I may not even have time at all for Dim Sum. We'll see.

The "saucer" is the scaffolding under The Man. This one was built by Pygar Bu.

location: Burn2 2013


Technical notes

windlight: [TOR] DUSK - Strummer (modified)



213 - Sankofa

Where's Dim Sum? #213 - Sankofa


Dim Sum tumbles in the air. It's a long long fall to the cracked soil of the playa below. But, hey, cats know how to land on their feet.


Cat tumbles between impossibly tall cranes. #sixwords

No DOF at all here. I wanted to preserve the details, since it's already minimalistic as it is.

The artwork (or at least one of the objects) is called "Sankofa blanca" by Romy Nayar.

location: Burn2 2013


Technical notes

windlight: Phototools- Lo Light 03 (modified)



20131021

212 - Hive

Where's Dim Sum? #212 - Hive


Dim Sum watches the Lamplighters dance with their flames.


This is looking kinda sci-fi-ish. The hexagons remind me of a hive, and a hive reminds me of the Borg. My imagination is running away to a different quadrant. :D

Strawberry has a non-meme this week about the Linden Lab Terms of Service (TOS). Scroll down for more.

location: Burn2 2013

Technical notes

windlight: [TOR] MIDDAY - An incongruent truth (modified)


Strawberry's memes - Linden Lab TOS non-meme

I became aware of the TOS issue in a meeting of the International Spaceflight Museum Planning Group. Someone typed out the link of the New World Notes blog post about Renderosity banning their products from being imported into Second Life. I followed that link and others and read up a little before I had to get back to work to make my deadlines.

Then last week, I received a group notice from MaMachinima about a panel of lawyers who would be speaking about the implications of the new TOS. I was about 15 minutes late, so I was standing at the border of the next sim, listening to the talk being broadcasted on AViewTV. I was too far away to pick up the information posted in public chat, unfortunately, but I got the gist of the talk. Inara Pey has a good summary of the talk with links to parts of the video.


1. Do you usually read the TOS thoroughly before you hit accept? When you're in a hurry to meet up with your lover, would you? ;) I was actually surprised about this new one, because we just had a TOS change not long before this. I assumed that this was just a minor change; otherwise, they would have given us warning. Bad assumption, apparently. And very tricky of LL to think they could easily let something this controversial slip under our noses.

2. How do you feel about the new LL TOS changes, specially from August 15th and section 2.3. I was livid. At first, I thought that the new TOS covered ALL content, including the ones that we uploaded under a friendlier TOS. Then someone said/wrote that it covered only the content that was uploaded/created after the new TOS became effective. Then the panel of lawyers said that, effectively, it covered ALL content, including those that were uploaded prior to this TOS.

To me, that sounds a lot like a bait-and-switch scheme. We uploaded our content under a different contract, then they changed the contract after they got the goods. It also sounded like we have no recourse, because another part of the TOS prevents us from taking any legal action either. We can not withdraw our work and make it exempt from this. Even if we deleted them from our inventories, the stuff is still on their servers, especially if we sold or gave away a copy of it. It's like renting an apartment, moving your stuff in, and then your landlord says, "Sorry, everything inside the apartment belongs to us now."

3. Do the changes affect you directly? I am a content creator. Even if I don't sell everything I create, I use them or I give them away. In fact,
This issue affects EVERYBODY, even people who don't think of themselves as content creators.

The avatar that you put together using different components from different designers -- hair, skin, shape, clothes, outfits, etc. -- that composition can be considered your intellectual property or trademark, especially if your look is very recognizable as you. There's a lot of gray area in this field, of course. The photos you've taken of your avatar or anything else inworld are also your IP. Words that you have written are your IP. You might  decide that you don't want to formally register your copyright for everyday things you say or create, but you still own that copyright if they are fully your original work or if they are explicitly permittted derivatives of someone else's work.

Even if you've never rezzed a single cube or uploaded a single photo or modified your shape, do you really want your favorite designers to leave SL?

4. What do you think people should do about this new change? I found out about a new group that plans to petition Linden Lab to change Section 2.3. The group is called the Unified Content Creators of SL (UCCSL). They were actually the ones who organized the lawyer panel talk. They're still getting organized and they need a lot of help.
Invite your friends and your favorite content creators to join.
The bigger the group, the more influence we'd have.

If you have not logged into SL since August 14, DON'T.

5. Are you or have you ever thought about leaving Second Life? What would you do with your time/blogs/career if you ever did? No, I haven't thought of leaving Second Life... yet. Up till now, through all LL's blunders in the past, the benefits of staying still outweighed the benefits of leaving. I *did* think of expanding to OpenSim grids since several years ago, when customers have been asking me to bring my mermaid tails to Inworldz and other grids. But there were, and still are, IP issues there too. With Section 2.3, LL lost their advantage in that sense. I've started moving my Mer Betta non-mermaid products to Kitely to sell at the Kitely Market, but it's slow-going because of lack of time.

I still believe in virtual worlds and their impact on society, but the virtual universe will definitely change, probably sooner than most of us think. With Section 2.3, Linden Lab did their competitors a BIG favor.


I was going to do a prediction of what would happen if LL refuses to change the TOS, but I'd better save that for another post, because I need to mindmap it. ;)

20131020

211 - Four goddesses, three to burn

Where's Dim Sum? #211 - Four goddesses

 


Dim Sum yawns and decides she would rest in the shade and explore when the temperatures go down. If she went outside in the desert sun, she'd soon be Steamed Dim Sum.


This is the "altar" of the Burn2 temple.

The event has significant meaning to me, but, at the same time, it has a lot of pain associated with it. A couple of weeks ago, they contacted me about the censer that I had used in the past, and I gave them a copy of the most recent version of the scripts, which is the same as the one I used in my SL9B "Heart Gravel" exhibit. But it looks like they decided to reverse-engineer the scripts instead. Funny thing was ... I accidentally bumped into the scripter on my way into the temple. I apologized, but no reply.

Anyway, from a technical standpoint, it's cool that they're using mesh this year, but I'm curious how they would make the structure fall apart during the burn. From an emotional standpoint, I miss Damanios Thetan's temples; I could very well be biased, but his were always awe-inspiring. Oh, well, diversity is good anyway.

Dim Sum is actually floating a few meters closer to the viewer. And she was supposed to be a teensy bit higher. Oops.

The statues and the temple were built by Midori Rotaru.


location: Burn2 2013 (The temple is on the sim called "Burning Man-Opal". :D )


Technical notes

windlight: [TOR] SUNSET - Damage down (modified)


370 - Eggs and bunnies and peeps (360°)

Dim Sum joins the peeps who wanna be bunnies. At least for Easter. For non-US folks, "peeps" are marshmallow candies shaped l...