253 - Afternoon with a Gypsy

Where's Dim Sum? #253 - Afternoon with a Gypsy


Dim Sum watches the marionette Gypsy move her hips mechanically and wonders if she's angry because her only audience is a cat.


It's been a long while, I know. Real life intervened. Actually, I was taking an online course to learn Scala, so I was studying and doing homework almost every night and definitely every weekend. There wasn't time for much else.

That was for 7 weeks. Then I took a breather.

In fact, it's difficult coming back to this project. My muse is calling me elsewhere. I'm not making any breakthroughs in this project anymore. I haven't for a while. Even after a hiatus.

So I'm going to plug along when I have time, but Dim Sum will be roaming less often as I follow my muse.


location: Caelestium Isle


Technical notes

windlight: Places Alirium (modified)



252 - Centaurs in the palace garden

Where's Dim Sum? #252 - Centaurs in the palace garden


Dim Sum snorted disbelievingly at the man-horse, who claimed he was once a stone statue like those behind him.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

model: Pholos
location: Fantasy Faire 2014 - Palace of Tears


Technical notes

windlight: Bryn Oh's BLUNIVERSE (modified)


251 - Lights and lotuses

Where's Dim Sum? #251 Lights and lotuses


Dim Sum wishes people would stop walking and tripping over her while she meditates in this solemn place.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

The "Moon Lotus Fool Bloom With Stalk2" was created by Elicio Ember.

location: Fantasy Faire 2014 - Fairelands Junction


Technical notes

windlight: Phototools- Build 002 Light (modified)
water: Default (additional effects caused by prims in the water)


I am responding here to Zippora Zabelin's comment in Flickr about the lighting, because it's a bit too long of an explanation to put in the Flickr comments.

As with most of my images in this series, the lighting is more than just windlight. In fact, the windlight setting doesn't have as much effect as it normally does in most of my images.

In this particular one, local lights and glow are more at play:

1. The lotuses themselves are already bright, although I don't think they cast their own light. I think the remembrance lights on the far wall *do* cast a light, but I could be wrong too.

2. I added glow to make the remembrance lights and the tree lights brighter because they were too far away.

3. Dim Sum is wearing invisible prim lights (same as in another image) to add more light to the middle ground. (It lighted the shrub in the middle ground and the exposed tree roots across the water from it.) It's basically three light prims that are linked together and worn on her spine. They are positioned far away from her body and I adjust the position depending on how I want the scene to be lighted. These worn lights are perfect when the sim doesn't allow rezzing objects. The disadvantage is that, when she moves, so do the lights, so I have to force her into an animation where she doesn't move much.

4. The location is full -- really, really full -- of trees. I didn't think I could get some dappled light (which I love to use) through the leaves, so I was surprised when I got some on the boardwalk; otherwise, it would have just been a plain black swath by the foreground lotus. The trees made the scene a lot darker, so the same windlight would look very different elsewhere. I think all I did with the windlight is move the sun/moon so I could get just the right dappling and just enough light to bring out the fern leaves near the foreground.

250 - Adoring an angel

Where's Dim Sum? #250 - Adoring an angel


Dim Sum was literally struck dumb by the pretty angel after bumping into her. For a short while, she thought she was seeing doubles and triples, until she realized the angel had multituplets, if there is such a word.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

The "Angel of Temperance Statue" was created by pravda Core.

location: Fantasy Faire 2014 - Sanctum


Technical notes

windlight: Phototools- Meni Light 01 (modified)


249 - The caged worm and the drunken fairy

Where's Dim Sum? #249 - The caged worm and the drunken fairy


Dim Sum and the caged worm listen patiently to the frustrated fairy who decided to get drunk after hours of hunting in vain.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

Harmony was participating in the hunt and she couldn't find the clue in that sim, and she said maybe she should just sit down and get drunk.  :)  Funny fairy.

model: HarmonyQuest
location: Fantasy Faire 2014 - Mourningvale Thicket


Technical notes

windlight: Nacon's O-6am


248 - Tree lights at the faire

Where's Dim Sum? #248 - Tree lights at the faire


Dim Sum looks up at the tree lights, higher up than her own already high perch.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

location: Fantasy Faire 2014 - The Faery Court


Technical notes

windlight: Phototools- Build 002 Light (modified)


247 - Naked sweat lodge

Where's Dim Sum? #247 - Naked sweat lodge


Dim Sum listens to the frogs and the crickets and the buzzing mosquitoes in this marshy land.


These six posts (#247 to #252) are catch-up posts. The images were taken and posted on Flickr last weekend in a big rush to take as many pictures as I could before the Fantasy Faire ended last Sunday.

location: Fantasy Faire 2014 - Heavenslough


Technical notes

windlight: Places Greed (modified)
water: Default