Dim Sum quietly observes as the heron steers the stray floating candles back into the middle of the stream.
That building is actually the landing point of the sim. I derezzed a lot of things, including a bridge on the foreground and some trees in the background.
I think I need a change of pace in this project, but at the moment, I'm stuck with little time for it, so I've been kinda on maintenance mode. My personal goal has been to stretch the capabilities of the tools to find that balance in the settings to maximize realism through depth and light. I think I need a new stretch goal. But what?
Technical noteswindlight: [EUPHORIA] low saturation dull deposit (modified)